Since each card is numbered (0-9), the person with the larger card can 'break' or stop the attack of the other. Sora's much lonelier with the new battle system. Also, all your enemies attack using cards. If you stock a deck full of keyblades, repeatedly hitting 'A' will get you a very Kingdom Hearts feel, and it's hardly different from normal battling, except that you run out of hits and have to reload. Since even the card battles are in real time, you hardly have a split second to think about your moves before you make them. However, unlike most card games, Chain of Memories is hardly a strategy game. Once you've gone through the entire deck, you can take a moment to reshuffle, but it leaves you vulnerable to attack. Several cards are visible at once, and after each card is used, it is discarded, and the next card of the deck takes its place. Sora is now some sort of weird Cardmaster, who builds decks and casts spells, summons, and attacks with them. Once you actually get into a battle, the system is shockingly different, if you're expecting a remake of Kingdom Hearts. This provides the obvious advantage of steering clear of monsters and simply refusing to touch them, which Chain of Memories perfects by letting you actually choose the speed and type of monsters you want in the next room. There are other games that also have the real time wandering with monsters meets spinning official battle sequence, so think the Xenosaga series. Chain of Memories keeps the real time system, but adds in the battle transitions. The graphics flowed nicely, there were no transitions into battle mode, and if it was turn-based, it would have felt too much like Final Fantasy with Mickey Mouse. Kingdom Hearts was a Square-Enix RPG that worked well in real time. But the battle system changes gameplay entirely. It takes place immediately after the first game, under the assumption that all the characters have lost their memories, and are trying to recover them (by playing through all the same worlds all over again).Īt first, I thought it was essentially Kingdom Hearts pocket-sized, so that I might carry it around in my GBA and play it on the go. It has the same protagonist, same main characters, same worlds, same monsters, and a similar premise to the original Kingdom Hearts.
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